Anatta336 / driven-decals

A mesh-based PBR decal system for Unity's universal render pipeline.
MIT License
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It doesn't support Skinned Mesh Renderers? #13

Open dorkbot opened 3 years ago

dorkbot commented 3 years ago

I'm attempting to create a solution for adding tattoos, but am I correct in understanding that Driven Decals doesn't work with skinned meshes?

STARasGAMES commented 3 years ago

Yes, as stated in the readme. This decals solution works only with static meshes. (Tattoo obviously will be placed on dynamic character)