Anatta336 / driven-decals

A mesh-based PBR decal system for Unity's universal render pipeline.
MIT License
576 stars 75 forks source link

duplication / copy and pasting causes #16

Open mattgilldev opened 3 years ago

mattgilldev commented 3 years ago

Hey love the asset!

Using it with unity 2019.4.28f1 with URP 7.6

Little bug I found is that if I copy and paste or duplicate the same decal both stop working or act glitchy. Seems the only way to avoid this is to create a new decal everytime under create then apply the same material.

Happy to test and help out - again awesome work with this!