The 'Graphics' and 'Audio' module will each have to implement their respective reset functions, putting them back into the state they were in right after creation.
The console will probably end up being spammed to death by ruby warnings due to all the redefenitions when executing the game scripts anew. Another option might be to completely shut down ruby and reinitialize it with all the mkxp gear instead, then start executing game scripts again.
The 'Graphics' and 'Audio' module will each have to implement their respective reset functions, putting them back into the state they were in right after creation.
The console will probably end up being spammed to death by ruby warnings due to all the redefenitions when executing the game scripts anew. Another option might be to completely shut down ruby and reinitialize it with all the mkxp gear instead, then start executing game scripts again.
More info here (in German): http://www.rpg-studio.de/scientia/RGSS/Reset Some info on problems in RMXP impl (in Japanese): http://www.tktkgame.com/tkool/memo/rgss/reset.html