Closed khkramer closed 7 years ago
mkxp doesn't know anything about events, it only deals in RGSS primitives (Bitmaps, Sprites etc.). You will have to provide a simple test case (ideally a ruby script with a minimal game loop, but a game project is fine too) which exhibits the problem you're seeing in mkxp (and doesn't do it in RMXP).
Sorry for the late response, it turned out to be caused by the scrolling part of Game_Map in my project and not something caused by mkxp itself.
Is there any way to fix this in mkxp? I'll try uploading a webm of what I'm referring to later today