Ancurio / mkxp

Free Software implementation of the Ruby Game Scripting System (RGSS)
GNU General Public License v2.0
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Blurry after changing defScreenW/defScreenH #183

Closed Marin-MK closed 6 years ago

Marin-MK commented 6 years ago

Apologies if this is a basic question which may even be anwered somewhere.

I'm using RGSS 3 and want a 512x384 screensize. I set defScreenW and defScreenH to these values, but things get blurry. I messed with a couple values like fixedAspectRatio and smoothScaling, but to no avail.

Is there something I'm missing, or is this a bug?

Note: I'm using the prebuilt Windows binary. I'd like to compile the thing (because I think the binary is outdated), but I have no clue how to do so.

PS: It's fast as hell and looks super promising. If I can get this out of the way, I'd be forever grateful. Awesome job on this project.

Ancurio commented 6 years ago

Yeah sorry those config entry names are confusing as hell and I should probably change them in the future. What they do is just set the window size at startup; the resolution at which the game is rendered is controlled by RGSS (Graphics.resize_screen)

Marin-MK commented 6 years ago

I found that out shortly after, yeah :) Should’ve mentioned it, sorry about that.

I’ve used it for a bit now and I’m absolutely in love (as are others in the community I’m in). Thanks a lot for all your hard work!