The engine should keep running if sound card not present or sound system couldn't initialize, maybe with a warning that there will be no sound or something (see my pull request).
To reproduce:
start mkxp on a system with no sound card or with a poorly configured sound configuration
Expected behavior:
game runs with no sound (possibly with an alert about sound configuration)
Current behavior:
the engine aborts execution before starting the game with the error message "Error opening OpenAL device"
The engine should keep running if sound card not present or sound system couldn't initialize, maybe with a warning that there will be no sound or something (see my pull request).
To reproduce:
Expected behavior:
Current behavior:
Thanks :-)