Open Anders-E opened 5 years ago
There is no need to run the simulation on the server side 60 times per second; we're wasting a lot of CPU time. ~20 fps seems more reasonable.
Marker movement must still appear smooth in the client.
There is no need to run the simulation on the server side 60 times per second; we're wasting a lot of CPU time. ~20 fps seems more reasonable.
Marker movement must still appear smooth in the client.