issues
search
Anders-E
/
Ouija
HTML5 Ouija board
GNU General Public License v3.0
3
stars
1
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Investigate perfomance dips and smoothness of marker movement
#23
Anders-E
closed
5 years ago
1
Implement game session logic
#22
Anders-E
closed
5 years ago
1
Implement a simple UI
#21
Anders-E
closed
5 years ago
3
Add logging lib and (somewhat) proper logging for server
#20
Anders-E
closed
5 years ago
4
Make game run correctly independent of client canvas resolution
#19
Anders-E
closed
5 years ago
1
Proper game update logic
#18
Anders-E
closed
5 years ago
1
Create backend gameloop
#17
Anders-E
closed
5 years ago
1
Add parserOptions and rules to .eslintrc.json
#16
Anders-E
closed
5 years ago
1
Custom cursor
#15
Anders-E
closed
5 years ago
0
Connect GitHub repo to CI
#14
Anders-E
closed
5 years ago
1
Add board class to backend
#13
Anders-E
closed
5 years ago
0
Add Vector2 class to backend
#12
Anders-E
closed
5 years ago
0
Scale marker to go well with board
#11
Anders-E
closed
5 years ago
1
Set up jslint
#10
Anders-E
closed
5 years ago
1
Use express.static to serve static client
#9
Anders-E
closed
5 years ago
0
Set up npm package and serve client from webserver
#8
Anders-E
closed
5 years ago
0
Set up basic websocket connection between client and server
#7
Anders-E
closed
5 years ago
0
Use delta time (dt) to make marker movement independent of frame rate
#6
Anders-E
closed
5 years ago
0
Fix erratic marker movement when close to mouse
#5
Anders-E
closed
5 years ago
0
Put classes in distinct ECMAScript 6 modules
#4
Anders-E
closed
5 years ago
0
Scale canvas and graphics according to window size
#3
Anders-E
closed
5 years ago
2
Board and marker graphics
#2
Anders-E
closed
5 years ago
1
Marker movement towards mouse
#1
Anders-E
closed
5 years ago
0
Previous