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Converted `GuiLoadStyle()` call to use `std::filesystem`
#26
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Andidy
closed
2 years ago
Andidy
commented
2 years ago
24 I went with the "full paths" option, synchronizing the
GuiLoadStyle()
call to match the usage with
LoadTextureFromFile()
.
24 I went with the "full paths" option, synchronizing the
GuiLoadStyle()
call to match the usage withLoadTextureFromFile()
.