Closed AndreasRoither closed 6 years ago
Players can "overdraw" other players. When that happens the other player will not be redrawn since his layer is not marked dirty, we need to add a collision detection for that.
players don't overdraw each other, however collision detection is not implemented for that and we need call stack optimization
no collision detection added, would be rather costly comparison to do so.
Players can "overdraw" other players. When that happens the other player will not be redrawn since his layer is not marked dirty, we need to add a collision detection for that.