If the speed is too high, players move uncorrectly, rendering them unable to move up or down since the position is only calculated with the highspeed
We should probably check if movement is possible with the standard movement aswell, if it works we just move with the standard speed towards the object. Should result in smaller movement when facing an object but players will not notice the difference (only a few frames)
If the speed is too high, players move uncorrectly, rendering them unable to move up or down since the position is only calculated with the highspeed
We should probably check if movement is possible with the standard movement aswell, if it works we just move with the standard speed towards the object. Should result in smaller movement when facing an object but players will not notice the difference (only a few frames)