AndresTraks / BulletSharp

.NET wrapper for the Bullet physics library
http://andrestraks.github.io/BulletSharp
MIT License
273 stars 59 forks source link

Why samples from release doesn't use BulletSharp 0.9.0 ? #44

Closed HelloMyDevWorld closed 7 years ago

HelloMyDevWorld commented 7 years ago

Hello,

When i try to use Demos from release, MonoGame lib from nuget and bulletSharp.dll for monogame from release i;ve got cross reference for example with Vector3 -> Microsoft.Xna.Framework and BulletSharp. What should i do to make it run correctly ?

AndresTraks commented 7 years ago

Hi, Nuget hosts the PInvoke version of BulletSharp. The samples for it are slightly different: https://github.com/AndresTraks/BulletSharpPInvoke/tree/master/BulletSharpPInvoke/demos

I've been thinking of deprecating the C++/CLI version even though it has some benefits (better integration with other libraries, double precision, slightly better performance). But I also understand that having two versions is a bit confusing. :/