Closed Sphaerichthys closed 6 years ago
I did find an issue in KinematicCharacterController where a wrong block of memory was being freed. It is fixed here: https://github.com/AndresTraks/BulletSharp/commit/6124d85c4b9c89248a295f4a744a541f7338ce1a
That helped, thank you.
I have a random reproduce of the issue. What I do: 1.Create DynamicWorld:
2.Create some plane or some map and add it to the world. 3.Add KinematicCharacterMovementController to the world:
When I add several character controllers to the world I get
randomly from time to time with no further details.