Closed a-detiste closed 8 years ago
Hey,
The Blue Danube quest is actually the last Earth one. I'm not sure about adding a "You've beaten all quests" message, since the idea is to add more quests eventually. I noticed that you haven't completed the "Moving into Galicia" quest yet, though (the last one on the first row); it is made available at the same time as "The Blue Danube" (maybe the town hall with black team color doesn't look distinct enough when compared to the grayed completed quests).
What happens when you click "Previous Menu" in the quests screen, it just does nothing? And thanks for the bug report!
What additional information do you feel would be good to have about the campaigns/quests?
Tror's Inheritance and Ottar's Lineage aren't playable (yet); I added them as hidden quests to quests.lua to test some experimental features.
Moving into Galicia
ha well, hadn't seen it
What additional information do you feel would be good to have about the campaigns/quests?
For WarCraft II I got this information in a paper magazine ;-)
Maybe it's some job for a fan of the game, but shouldn't be shipped with the game to avoid spoilers. http://wowwiki.wikia.com/wiki/Tides_of_Darkness_missions
What happens when you click "Previous Menu" in the quests screen, it just does nothing? And thanks for the bug report!
Yes, just nothing & this looks like an actual bug & not a pebkac problem.
I'm not sure about adding a "You've beaten all quests" message, since the idea is to add more quests eventually.
Some visual tip that the campaign is done would be good, both at the Quest selection screen & when the Quest is shown. For example, in "Plants Versus Zombies" you get an award on the corner of the screen. Then this visual tip would revert automatically if new scenarios are added.
PS: this would be an awesome theme for a mod ;-) https://en.wikipedia.org/wiki/The_Varangian_Way
it just does nothing?
I mean, the widget does work (it is enable & can be depressed as excepted), but no event happens.
Adding a visual tip for when all quests are completed sounds good, I'll add that for the next version.
About the issue you were having with the quest screen, I've uploaded a new version now (1.8.0), which should fix the issue, but let me know if it persists.
A campaign about the Varangians would be really cool indeed :)
The menu issue is fixed
Great :)
I added a symbol indicating how many quests the player has completed for each world (it will be implemented in the game with the next patch): http://andrettin.github.io/screenshots/screen_quest_badge.png
Besides the notification, the symbol itself changes according to how many quests have been completed.
After seeing the symbol in the quests screen a few times, it seems to stand out too much to me. So I've added a simple "X/X Quests Completed" text instead.
yeah, it'hard getting the balance right
Hi,
I've been playing along the quest.
I noticed two things:
https://github.com/Andrettin/Wyrmsun/blob/ba766fe70650ee922477376f70e798e469e1a182/scripts/quests.lua
How do I get to play "Tror's Inheritance" & "Ottar's Lineage" listed in scripts/quests.lua ?
I don't my spoilers that much (as long as they don't reveal goldmines & enemy location), maybe a webpage with the full campaign description would help me too.
I can provide some state files from
~/.steam/SteamApps/common/Wyrmsun/wyr
if that can help you (or maybe those are "in the cloud" and you could snoop them ?)