Open QZLin opened 2 years ago
Any news on this?
Bumping because this is a quick fix and hope dev will see it :( @Andrew6rant
Stacker has a fundamental problem with the way I coded it - namely the fact that I didn't account for dedicated servers compared to integrated servers.
In earlier mod versions it wasn't too bad. I used Cloth Config as the config API (which was only built and meant for client use), so I had no protection against client-server desync if the configs did not match up. But in the switch from 1.18.1 to 1.18.2, or maybe it was 1.18.2 to 1.19, Minecraft changed the way blocks and items were registered - to be initialized on world load versus right at the start of the game. This I believe, is where the issue first popped up.
It isn't a quick fix to implement, but it is a necessary one. This was my second ever mod, and at the beginning I built it without really knowing what I was doing.
I don't have the time to dedicate to rewriting the mod at the moment, but I am planning on overhauling the whole system in the future.
Cannot sort oversized stack with Inventory-Profiles when join multiplayer game https://github.com/blackd/Inventory-Profiles/issues/169#issuecomment-1242669423