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AndrewCS149
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bevy_third_person_camera
A third person camera crate written for Bevy.
Apache License 2.0
67
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16
forks
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Version 0.1.11 contains major breaking changes and should have gotten a minor version bump.
#27
rparrett
closed
6 days ago
2
Incompatibility with avian3d
#26
LordVagous
opened
1 week ago
0
add documentation
#25
AndrewCS149
closed
2 weeks ago
0
Remove controller
#24
AndrewCS149
closed
2 weeks ago
0
0.14 migration
#23
KyWinston
closed
2 weeks ago
5
Add setting for seperate vertical and horizontal mouse sensitivity
#22
Jasper-J-R
closed
2 months ago
1
Just early attempt at some sort of physics engine checker
#21
Sirmadeira
closed
1 week ago
6
This crate doesnt work well, with any type of physics engine.
#20
Sirmadeira
opened
3 months ago
12
Add controller
#19
AndrewCS149
closed
4 months ago
0
remove focus field
#18
AndrewCS149
closed
4 months ago
0
adjustContributionPr
#17
AndrewCS149
closed
5 months ago
0
Migrate to bevy version 0.13
#16
KyWinston
closed
5 months ago
1
move the full future version of bevy into dev-dependencies.
#15
shenjiangqiu
closed
6 months ago
2
`ThirdPersonCamera` field `focus` has no use
#14
MickHarrigan
closed
4 months ago
5
upgradeToBevy12
#13
AndrewCS149
closed
8 months ago
0
Prohibit zoom changes while scrolling in menus
#12
matthewwyndham
closed
9 months ago
2
Prohibit cursor zoom while cursor is unlocked
#11
matthewwyndham
closed
9 months ago
4
Add gamepad support for conditional orbit
#10
AndrewCS149
closed
10 months ago
0
Enable Orbit rotation only by using specific mouse button
#9
SGoerzen
closed
10 months ago
5
Optomize
#8
AndrewCS149
closed
11 months ago
0
Create rust.yml
#7
AndrewCS149
closed
2 months ago
0
aim
#6
AndrewCS149
closed
11 months ago
0
examples
#5
AndrewCS149
closed
11 months ago
0
playerOffset
#4
AndrewCS149
closed
11 months ago
0
Update README.md to include new version
#3
Aztro-dev
closed
11 months ago
1
Fixed starting camera bounds issue
#2
Aztro-dev
closed
11 months ago
0
Camera bounds issue
#1
Aztro-dev
closed
11 months ago
4