Currently, humanoid and zomboids will not treat walls differently from open space, i.e. will try to run "through" it.
We need to change the humanoid and zomboid behavior to increase realism. How should humanoids interact with a wall--do they try to avoid it? Do zomboids have the same behavior as humanoids or do they show less awareness?
Currently, humanoid and zomboids will not treat walls differently from open space, i.e. will try to run "through" it.
We need to change the humanoid and zomboid behavior to increase realism. How should humanoids interact with a wall--do they try to avoid it? Do zomboids have the same behavior as humanoids or do they show less awareness?