Closed xwev closed 8 years ago
Is this the pr he is talking about when he said that we can use this modification to have perfomance gains?
Looks like this will be in 4.13.
excellent -- happy to hear this! :)
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Any word on this?
"Adapted GetStaticBatchElementVisibility to allow component-level backface culling in voxel rendering" https://github.com/EpicGames/UnrealEngine/pull/1279
It looked like Mr. Penwarden was willing to accept the change, but seemingly nothing has happened. It would be great to have the performance improvements without needing to modify the Engine source ourselves. Can we send them a reminder?