Andrewthe13th / Inventory_Kamera

Scans Genshin Impact characters, artifacts, and weapons from the game window into a JSON file.
MIT License
691 stars 115 forks source link

Parse Failed #363

Closed Engylizium closed 1 year ago

Engylizium commented 2 years ago

Current Behavior


Unable to validate information for artifact ID#152
Invalid artifact set name **(This is Lavawalker)**
Artifact ID: 152
Slot: flower
Set: 
Rarity: 5
Level: 20
Main Stat: hp
Substat 1: critDMG_ + 12.4%
Substat 2: critRate_ + 10.9%
Substat 3: atk_ + 4.1%
Substat 4: enerRech_ + 9.7%
Locked: False

Could not determine Zhongli's level. Setting to 1. **(It's 81)**
Could not determine Noelle's level. Setting to 1. **(It's 90)**

Failed to parse quantity for OminousMask 
Failed to parse quantity for FossilizedBoneShard 
Failed to parse quantity for DvalinsPlume 
Failed to parse quantity for DragonLordsCrown 
Failed to parse quantity for BloodjadeBranch
Failed to parse quantity for GildedScale
Failed to parse quantity for VarunadaLazuriteFragment
Failed to parse quantity for VajradaAmethystChunk
Failed to parse quantity for VayudaTurquoiseChunk
Failed to parse quantity for VayudaTurquoiseFragment
Failed to parse quantity for GuideToFreedom
Failed to parse quantity for GuideToDiligence
Failed to parse quantity for MistVeiledPrimoElixir
Failed to parse quantity for LustrousStoneFromGuyun
Failed to parse quantity for ShacklesOfTheDandelionGladiator
Failed to parse quantity for Crystalfish
Failed to parse quantity for GoldenKoi
Failed to parse quantity for PurpleShirakodai
Failed to parse quantity for AbidingAngelfish
Failed to parse quantity for RaimeiAngelfish
Failed to parse quantity for Pufferfish
Failed to parse quantity for DivdaRay
Failed to parse quantity for FormaloRay
Failed to parse quantity for Jam
Failed to parse quantity for Cecilia

Edit: Also found those incorrect values below: "HellfireButterfly":44447,"MudraOfTheMaleficGeneral":44887,"TearsOfTheCalamitousGod":44887,"TheMeaningOfAeons":48447,"BasaltPillar":44,"EverflameSeed":4,"CleansingHeart":424,"CrystallineBloom":424 Edit2: I did rescan with Slower setting:

Invalid level Xinqiu
_and the same_ Unable to validate information for artifact ID#152

Failed to parse quantity for ForbiddenCurseScroll
Failed to parse quantity for CrystalPrism
Failed to parse quantity for DvalinsPlume
Failed to parse quantity for DragonLordsCrown
Failed to parse quantity for BloodjadeBranch
Failed to parse quantity for GildedScale
Failed to parse quantity for VarunadaLazuriteFragment
Failed to parse quantity for VajradaAmethystChunk
Failed to parse quantity for VayudaTurquoiseChunk
Failed to parse quantity for VayudaTurquoiseFragment
Failed to parse quantity for GuideToFreedom
Failed to parse quantity for GuideToDiligence
Failed to parse quantity for MaskOfTheTigersBite
Failed to parse quantity for MaskOfTheOneHorned
Failed to parse quantity for MistVeiledPrimoElixir
Failed to parse quantity for LustrousStoneFromGuyun
Failed to parse quantity for ShacklesOfTheDandelionGladiator
Failed to parse quantity for Crystalfish
Failed to parse quantity for VenomspineFish
Failed to parse quantity for GoldenKoi
Failed to parse quantity for PurpleShirakodai
Failed to parse quantity for AbidingAngelfish
Failed to parse quantity for RaimeiAngelfish
Failed to parse quantity for Pufferfish
Failed to parse quantity for DivdaRay
Failed to parse quantity for FormaloRay

But why? Only you can figure this out

Expected Behavior

The scanner to correctly exports the data

Reproducing a Behavior

Everything in settings set by default except resolution is 2560x1600 windowed. Settings are high since I have nice specs, no lags. In scanner I turned off "equip weapons" and "equip artifacts" because I don't know what those are doing and I'm afraid to lose my setups

Device OS

Windows 10

Genshin Impact Version

2.8

Inventory Kamera Version

1.2.8

Screen resolution, screen mode, and UI scale

2560x1600

Additional notes and remarks

Sorry for messy bug report, dunno how to report those mistakes made by scanner

Evidence

InventoryKamera.log

Preflight Checklist

Cupcak3 commented 2 years ago

Artifact set scanning and material scanning have been improved in V1.3.0