Closed Spongman closed 9 months ago
switching the game to fullscreen 1920x1080 results in "Unable to locate Artifacts item count.". switching the game to windowed 1920x1080 results in
Object reference not set to an instance of an object.
at InventoryKamera.InventoryScraper.GetPageOfItems(Int32 pageNum, Boolean acceptLess) in C:\play\Inventory_Kamera\InventoryKamera\scraping\InventoryScraper.cs:line 467
at InventoryKamera.ArtifactScraper.ScanArtifacts(Int32 count) in C:\play\Inventory_Kamera\InventoryKamera\scraping\ArtifactScraper.cs:line 28
at InventoryKamera.InventoryKamera.GatherData() in C:\play\Inventory_Kamera\InventoryKamera\data\InventoryKamera.cs:line 148
I also got this bug. at InventoryKamera.InventoryScraper.GetPageOfItems(Int32 pageNum, Boolean acceptLess) in C:\play\Inventory_Kamera\InventoryKamera\scraping\InventoryScraper.cs:line 467 After debug the source code, i found out a condition, it is set as 40 items per page, (8 columns and 5 rows). But my invetory only have 35 per page (7 columns x 5 rows), that made the app could not process.
I am closing this issue in favor of #487
Current Behavior
1920x1200
it only finds one artifact
Expected Behavior
The scanner continues to scan
Reproducing a Behavior
scan artifacts
Device OS
Windows 10
Genshin Impact Version
latest? instructions on how to find this would go a long way here ...
Inventory Kamera Version
master
Screen resolution, screen mode, and UI scale
1920x1200
Additional notes and remarks
No response
Evidence
No response
Preflight Checklist