Closed Tygra closed 9 years ago
Thanks for the report. A reference update didn't fix it. It's exciting in a way to have to actually fix something for a change before Ginny dies.
By the way, I'm using Visual Studio 2015. If I recall correctly, 2013 doesn't even support .NET 4.5.
Terraria.Main.tile
now returns only a link to the tile data heap, so bad things were happening when this data was overwritten with the phantom tile.
I changed the RegionVision.Region.setFakeTile
method to actually store copies of the real tiles, rather than just the links.
With the new tshock update 4.3.11 (1.22) the plugin causes the blocks to be indestructible. It just needs a ref update because of Main.tile Don't know what did you complie it with, I tried but my visual 2013 couldn't handle it. Would really appreciate an udpate, it's an essential plugin.