AndroidQuazar / VanillaExpandedFramework

Vanilla Expanded Framework for RimWorld
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[Request] More of the AnimalBehavior comp classes as Hediff comp classes #32

Open kaedys opened 2 years ago

kaedys commented 2 years ago

Given that the Thought Effector has a hediff-specific copy, I'm under the impression that you can't just use the normal comps as hediff comps. As such, I'd like to request that several of them have hediff comps created for them. Specifically, this would be for the purpose of adding hediffs to colonists for various effects via a bionic extension.

Context: the seed idea was a mod that adds hover limbs. I liked the idea of the hover legs giving the pawn the Floating comp to ignore terrain costs, and that sent me down the rabbit hole of imagining some very weird and entertaining bionic implants for giving humanoid pawns types of effects otherwise only observed in modded animals such as Alpha Animals.

juanosarg commented 2 years ago

I like this idea