The vanilla code for drawing WorldObjects lacks support for rotating their texture. The code in this pull request calculates the rotation required to make missiles face their target. Then, it re-implements the required parts of the WorldObject drawing code while adding texture rotation support to it.
The vanilla code for drawing WorldObjects lacks support for rotating their texture. The code in this pull request calculates the rotation required to make missiles face their target. Then, it re-implements the required parts of the WorldObject drawing code while adding texture rotation support to it.