Open MinerMends opened 3 years ago
would be interested in that too, on the 10th channel it start to just send 3-4 messages back in as its rate limited and there is no hurry for me at all so making it slower but getting all messages would be great
okay just changed the util.js of the discord-backup module so there is a 1sec delay for each message works good for me
"use strict";
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
var __generator = (this && this.__generator) || function (thisArg, body) {
var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
function verb(n) { return function (v) { return step([n, v]); }; }
function step(op) {
if (f) throw new TypeError("Generator is already executing.");
while (_) try {
if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
if (y = 0, t) op = [op[0] & 2, t.value];
switch (op[0]) {
case 0: case 1: t = op; break;
case 4: _.label++; return { value: op[1], done: false };
case 5: _.label++; y = op[1]; op = [0]; continue;
case 7: op = _.ops.pop(); _.trys.pop(); continue;
default:
if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
if (t[2]) _.ops.pop();
_.trys.pop(); continue;
}
op = body.call(thisArg, _);
} catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
}
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.clearGuild = exports.loadChannel = exports.loadCategory = exports.fetchTextChannelData = exports.fetchVoiceChannelData = exports.fetchChannelPermissions = void 0;
/**
* Gets the permissions for a channel
*/
function fetchChannelPermissions(channel) {
var permissions = [];
channel.permissionOverwrites
.filter(function (p) { return p.type === 'role'; })
.forEach(function (perm) {
// For each overwrites permission
var role = channel.guild.roles.cache.get(perm.id);
if (role) {
permissions.push({
roleName: role.name,
allow: perm.allow.bitfield,
deny: perm.deny.bitfield
});
}
});
return permissions;
}
exports.fetchChannelPermissions = fetchChannelPermissions;
/**
* Fetches the voice channel data that is necessary for the backup
*/
function fetchVoiceChannelData(channel) {
return __awaiter(this, void 0, void 0, function () {
var _this = this;
return __generator(this, function (_a) {
return [2 /*return*/, new Promise(function (resolve) { return __awaiter(_this, void 0, void 0, function () {
var channelData;
return __generator(this, function (_a) {
channelData = {
type: 'voice',
name: channel.name,
bitrate: channel.bitrate,
userLimit: channel.userLimit,
parent: channel.parent ? channel.parent.name : null,
permissions: fetchChannelPermissions(channel)
};
/* Return channel data */
resolve(channelData);
return [2 /*return*/];
});
}); })];
});
});
}
exports.fetchVoiceChannelData = fetchVoiceChannelData;
/**
* Fetches the text channel data that is necessary for the backup
*/
function fetchTextChannelData(channel, options) {
return __awaiter(this, void 0, void 0, function () {
var _this = this;
return __generator(this, function (_a) {
return [2 /*return*/, new Promise(function (resolve) { return __awaiter(_this, void 0, void 0, function () {
var channelData, messageCount, fetchOptions, lastMessageId, fetchComplete, fetched, _a;
return __generator(this, function (_b) {
switch (_b.label) {
case 0:
channelData = {
type: 'text',
name: channel.name,
nsfw: channel.nsfw,
rateLimitPerUser: channel.type === 'text' ? channel.rateLimitPerUser : undefined,
parent: channel.parent ? channel.parent.name : null,
topic: channel.topic,
permissions: fetchChannelPermissions(channel),
messages: [],
isNews: channel.type === 'news'
};
messageCount = isNaN(options.maxMessagesPerChannel) ? 10 : options.maxMessagesPerChannel;
fetchOptions = { limit: 100 };
fetchComplete = false;
_b.label = 1;
case 1:
_b.trys.push([1, 5, , 6]);
_b.label = 2;
case 2:
if (!!fetchComplete) return [3 /*break*/, 4];
if (lastMessageId) {
fetchOptions.before = lastMessageId;
}
return [4 /*yield*/, channel.messages.fetch(fetchOptions)];
case 3:
fetched = _b.sent();
if (fetched.size === 0) {
return [3 /*break*/, 4];
}
lastMessageId = fetched.last().id;
fetched.forEach(function (msg) {
if (!msg.author || channelData.messages.length >= messageCount) {
fetchComplete = true;
return;
}
channelData.messages.push({
username: msg.author.username,
avatar: msg.author.displayAvatarURL(),
content: msg.cleanContent,
embeds: msg.embeds,
files: msg.attachments.map(function (a) {
return {
name: a.name,
attachment: a.url
};
}),
pinned: msg.pinned
});
});
return [3 /*break*/, 2];
case 4:
/* Return channel data */
resolve(channelData);
return [3 /*break*/, 6];
case 5:
_a = _b.sent();
resolve(channelData);
return [3 /*break*/, 6];
case 6: return [2 /*return*/];
}
});
}); })];
});
});
}
exports.fetchTextChannelData = fetchTextChannelData;
/**
* Creates a category for the guild
*/
function loadCategory(categoryData, guild) {
return __awaiter(this, void 0, void 0, function () {
var _this = this;
return __generator(this, function (_a) {
return [2 /*return*/, new Promise(function (resolve) {
guild.channels.create(categoryData.name, { type: 'category' }).then(function (category) { return __awaiter(_this, void 0, void 0, function () {
var finalPermissions;
return __generator(this, function (_a) {
switch (_a.label) {
case 0:
finalPermissions = [];
categoryData.permissions.forEach(function (perm) {
var role = guild.roles.cache.find(function (r) { return r.name === perm.roleName; });
if (role) {
finalPermissions.push({
id: role.id,
allow: perm.allow,
deny: perm.deny
});
}
});
return [4 /*yield*/, category.overwritePermissions(finalPermissions)];
case 1:
_a.sent();
resolve(category); // Return the category
return [2 /*return*/];
}
});
}); });
})];
});
});
}
exports.loadCategory = loadCategory;
/**
* Create a channel and returns it
*/
function loadChannel(channelData, guild, category, options) {
return __awaiter(this, void 0, void 0, function () {
var _this = this;
return __generator(this, function (_a) {
return [2 /*return*/, new Promise(function (resolve) { return __awaiter(_this, void 0, void 0, function () {
var createOptions, maxBitrate, bitrate;
var _this = this;
return __generator(this, function (_a) {
createOptions = {
type: null,
parent: category
};
if (channelData.type === 'text') {
createOptions.topic = channelData.topic;
createOptions.nsfw = channelData.nsfw;
createOptions.rateLimitPerUser = channelData.rateLimitPerUser;
createOptions.type = channelData.isNews && guild.features.includes('NEWS') ? 'news' : 'text';
}
else if (channelData.type === 'voice') {
maxBitrate = [64000, 128000, 256000, 384000];
bitrate = channelData.bitrate;
while (bitrate > maxBitrate[guild.premiumTier]) {
bitrate = maxBitrate[maxBitrate.indexOf(guild.premiumTier) - 1];
}
createOptions.bitrate = bitrate;
createOptions.userLimit = channelData.userLimit;
createOptions.type = 'voice';
}
guild.channels.create(channelData.name, createOptions).then(function (channel) { return __awaiter(_this, void 0, void 0, function () {
var finalPermissions;
var _this = this;
return __generator(this, function (_a) {
switch (_a.label) {
case 0:
finalPermissions = [];
channelData.permissions.forEach(function (perm) {
var role = guild.roles.cache.find(function (r) { return r.name === perm.roleName; });
if (role) {
finalPermissions.push({
id: role.id,
allow: perm.allow,
deny: perm.deny
});
}
});
return [4 /*yield*/, channel.overwritePermissions(finalPermissions)];
case 1:
_a.sent();
/* Load messages */
setTimeout(function(){
if (channelData.type === 'text' && channelData.messages.length > 0) {
channel
.createWebhook('MessagesBackup', {
avatar: channel.client.user.displayAvatarURL()
})
.then(function (webhook) { return __awaiter(_this, void 0, void 0, function () {
var messages, _i, messages_1, msg, sentMsg;
return __generator(this, function (_a) {
switch (_a.label) {
case 0:
messages = channelData.messages
.filter(function (m) { return m.content.length > 0 || m.embeds.length > 0 || m.files.length > 0; })
.reverse();
messages = messages.slice(messages.length - options.maxMessagesPerChannel);
_i = 0, messages_1 = messages;
_a.label = 1;
case 1:
if (!(_i < messages_1.length)) return [3 /*break*/, 5];
msg = messages_1[_i];
return [4 /*yield*/, webhook
.send(msg.content, {
username: msg.username,
avatarURL: msg.avatar,
embeds: msg.embeds,
files: msg.files
})
.catch(function (err) {
console.log(err.message);
})];
case 2:
sentMsg = _a.sent();
if (!(msg.pinned && sentMsg)) return [3 /*break*/, 4];
return [4 /*yield*/, sentMsg.pin()];
case 3:
_a.sent();
_a.label = 4;
case 4:
_i++;
return [3 /*break*/, 1];
case 5:
resolve(channel); // Return the channel
return [2 /*return*/];
}
});
}); });
}
else {
resolve(channel); // Return the channel
}
}, 1000);
return [2 /*return*/];
}
});
}); });
return [2 /*return*/];
});
}); })];
});
});
}
exports.loadChannel = loadChannel;
/**
* Delete all roles, all channels, all emojis, etc... of a guild
*/
function clearGuild(guild) {
return __awaiter(this, void 0, void 0, function () {
var webhooks, bans, integrations;
return __generator(this, function (_a) {
switch (_a.label) {
case 0:
guild.roles.cache
.filter(function (role) { return !role.managed && role.editable && role.id !== guild.id; })
.forEach(function (role) {
role.delete().catch(function () { });
});
guild.channels.cache.forEach(function (channel) {
channel.delete().catch(function () { });
});
guild.emojis.cache.forEach(function (emoji) {
emoji.delete().catch(function () { });
});
return [4 /*yield*/, guild.fetchWebhooks()];
case 1:
webhooks = _a.sent();
webhooks.forEach(function (webhook) {
webhook.delete().catch(function () { });
});
return [4 /*yield*/, guild.fetchBans()];
case 2:
bans = _a.sent();
bans.forEach(function (ban) {
guild.members.unban(ban.user).catch(function () { });
});
return [4 /*yield*/, guild.fetchIntegrations()];
case 3:
integrations = _a.sent();
integrations.forEach(function (integration) {
integration.delete();
});
guild.setAFKChannel(null);
guild.setAFKTimeout(60 * 5);
guild.setIcon(null);
guild.setBanner(null).catch(function () { });
guild.setSplash(null).catch(function () { });
guild.setDefaultMessageNotifications('MENTIONS');
guild.setWidget({
enabled: false,
channel: null
});
if (!guild.features.includes('COMMUNITY')) {
guild.setExplicitContentFilter('DISABLED');
guild.setVerificationLevel('NONE');
}
guild.setSystemChannel(null);
guild.setSystemChannelFlags(['WELCOME_MESSAGE_DISABLED', 'BOOST_MESSAGE_DISABLED']);
return [2 /*return*/];
}
});
});
}
exports.clearGuild = clearGuild;
Could you add a cooldown and a backup list/user?