/**
* The options for a forced ending or reroll of a giveaway.
* The manager attempts to get "giveaway.messages" and "giveaway.embedColor|giveaway.embedColorEnd" (depending on "end or reroll"), from the giveaway that was started closest to the giveaway that is forced (in the same server).
* @typedef GiveawayForceOptions
*
* @property {boolean} [force=false] If the ending or reroll should be forced, when the giveaway is not found.
* @property {Discord.TextChannel|Discord.NewsChannel|Discord.ThreadChannel} channel The channel in which the giveaway that is forced is.
* @property {boolean} [saveGiveawayInDatabase=true] If the giveaway that is forced should be saved in the runtime giveaway array and the database.
* @property {number} [closestGiveawayThreshold=86400000] How big the "giveaway.startAt" difference to the closest giveaway can be, before the closest giveaway is considered invalid. Default is 1 day. If there is no valid closest giveaway then "giveaway.messages" and "giveaway.embedColor|giveaway.embedColorEnd" will have default values (Set this property to "0" to always use default messages).
*/
forcing:
resuming:
thoughts?
depending if #302 gets merged first, I would need to add a little code to the "auto winnerCount from footer" code.