Androz2091 / discord-logs

📝Framework that simplify the usage of advanced Discord logs
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events handler #159

Open nitplayz opened 2 years ago

nitplayz commented 2 years ago

In every events it coming undefined instedof objects

code: (event handler)

const fs = require("fs");
const allevents = [];
module.exports = async (client) => {

    const logs = require("discord-logs");
    logs(client, {
        debug: true
    })
    try {
        try {
            const stringlength = 69;
            console.log("\n")
            console.log(`     ┏━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┓`.bold.brightGreen)
            console.log(`     ┃ `.bold.brightGreen + " ".repeat(-1 + stringlength - ` ┃ `.length) + "┃".bold.brightGreen)
            console.log(`                    The Events handler is starting [events.js]           `.bold.blue)
            console.log(`     ┃ `.bold.brightGreen + " ".repeat(-1 + stringlength - ` ┃ `.length) + "┃".bold.brightGreen)
            console.log(`     ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛`.bold.brightGreen)
        } catch {
            /* */ }
        let amount = 0;
        const load_dir = (dir) => {
            const event_files = fs.readdirSync(`./events/${dir}`).filter((file) => file.endsWith(".js"));
            for (const file of event_files) {
                try {
                    const event = require(`../events/${dir}/${file}`)
                    let eventName = file.split(".")[0];
                    allevents.push(eventName);
                    client.on(eventName, event.bind(null, client));
                    amount++;
                } catch (e) {
                    console.log(e)
                }
            }
        }
        await ["client", "guild"].forEach(e => load_dir(e));
        console.log(`${amount} Events Loaded`.brightGreen);
        try {
            const stringlength2 = 69;
            console.log("\n")
            console.log(`     ┏━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┓`.bold.yellow)
            console.log(`     ┃ `.bold.yellow + " ".repeat(-1 + stringlength2 - ` ┃ `.length) + "┃".bold.yellow)
            console.log(`     ┃ `.bold.yellow + `Logging into the BOT...`.bold.yellow + " ".repeat(-1 + stringlength2 - ` ┃ `.length - `Logging into the BOT...`.length) + "┃".bold.yellow)
            console.log(`     ┃ `.bold.yellow + " ".repeat(-1 + stringlength2 - ` ┃ `.length) + "┃".bold.yellow)
            console.log(`     ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛`.bold.yellow)
        } catch {
            /* */ }
    } catch (e) {
        console.log(String(e.stack).bgRed)
    }
};

event: (guildMemberRoleAdd)

module.exports = (member, role) => {
    console.log(member.user.tag+" acquired the role: "+ `${role.name}`);
}```

console output

channelUpdate event handler registered. guildUpdate event handler registered. roleUpdate event handler registered. guildMemberUpdate event handler registered. userUpdate event handler registered. messageUpdate event handler registered. presenceUpdate event handler registered. voiceStateUpdate event handler registered

NIKU [.]#0746 acquired the role: undefined NIKU [.]#0746 acquired the role: undefined



And it showing me client name instead of the target name
KingTeox commented 2 years ago

Try This #164