Closed Andy0903 closed 6 years ago
Serialize through inspector is fastest, but relies heavily on remembering to assign etc.. after that Tag seems to be fastest(?)
https://answers.unity.com/questions/1170097/which-is-more-efficient-gameobjectfind-or-public-g.html
Serialize through inspector is fastest, but relies heavily on remembering to assign etc.. after that Tag seems to be fastest(?)
https://answers.unity.com/questions/1170097/which-is-more-efficient-gameobjectfind-or-public-g.html