Open djelfo opened 2 weeks ago
Ciao, si ne siamo a conoscenza per seguire il progetto vieni in questo discord: https://discord.gg/JuXwKdJY9B
Stiamo aspettando una release più stabile prima di modificare tutto
Ciao, si ne siamo a conoscenza per seguire il progetto vieni in questo discord: https://discord.gg/JuXwKdJY9B
Stiamo aspettando una release più stabile prima di modificare tutto
Ciao, grazie per la info. Sarebbe possibile fixare questo errore? Perché la traduzione funziona bene, credo che sia un problema specifico con le schermate di salvataggio e caricamento.
Buon pomeriggio, ho sostituito il file di lingua BR-pt.csv nel percorso indicato, il gioco risulta in italiano. Il gioco quindi si avvia, nel momento in cui però dalle impostazioni clicco su salva, il gioco crasha e torna a windows. Stessa cosa se dalla schermata principale clicco su carica gioco, crasha e ritorna a windows.
Ho provato a cambiare la lingua in inglese UK e le suddette schermate si aprono senza problemi.
Sono sulla versione 4.24.
Qualche soluzione ? Grazie
Qui ho un rapporto generato con il log dell'errore :
User Message: FormatException : Input string was not in a correct format. Date Time: 2024-11-04-17h17 Version: 4.24.0 Screen Code: mm Trigger: UnhandledException Bug Format: LocalFile Session Started: 04/11/2024 17:14:44 BugReporterUISystem: is in state: Inactive
TutorialNotificationSystem: is in state: TutorialNotification
MainMenuUISystem: is in state: LoadMenu
Exception: System.FormatException: Input string was not in a correct format. at Common.UI.DataStructures.AUILayoutController
2[TController,TTarget].Add (TTarget target, System.Boolean animate) [0x00115] in <25b78f18c2384a408c147d6dfaba5049>:0 at Xenonauts.Common.UI.Elements.AbstractSaveLoadMenuElement
2[TState,TController].PopulateSaveGameList (Artitas.Events.DeltaTimeEvent report) [0x00056] in <25b78f18c2384a408c147d6dfaba5049>:0 at Artitas.Core.Utils.ExpressionUtil+<>c__DisplayClass7_06[TTarget,TParam,TReturn,TWrappedTarget,TWrappedParam,TWrappedReturn].<FunctionFromMethodInfoFactory>b__0 (TTarget target, TWrappedParam param) [0x00000] in <25b78f18c2384a408c147d6dfaba5049>:0 at Common.UI.DataStructures.AbstractUIElement
2[TState,TParams].Handle (Artitas.IEvent event) [0x00049] in <25b78f18c2384a408c147d6dfaba5049>:0 at Common.UI.DataStructures.CompositeUIElement2[TState,TParams].Handle (Artitas.IEvent event) [0x00000] in <25b78f18c2384a408c147d6dfaba5049>:0 at Common.UI.Systems.UIStateSystem
3[TState,TTrigger,TComponent].HandleEventOnUIElements (Artitas.IEvent trigger) [0x0009a] in <25b78f18c2384a408c147d6dfaba5049>:0 at Common.UI.Systems.UIStateSystem3[TState,TTrigger,TComponent].OnHandle (Artitas.IEvent trigger) [0x00037] in <25b78f18c2384a408c147d6dfaba5049>:0 at Common.UI.Systems.UIStateSystem
3[TState,TTrigger,TComponent].Handle (Artitas.IEvent trigger) [0x00000] in <25b78f18c2384a408c147d6dfaba5049>:0 at Artitas.DefaultProcessStrategy.ProcessEvent (Artitas.IEvent event) [0x001d8] in <25b78f18c2384a408c147d6dfaba5049>:0 at Artitas.DefaultProcessStrategy.Process () [0x00036] in <25b78f18c2384a408c147d6dfaba5049>:0 at Artitas.World.Process () [0x00017] in <25b78f18c2384a408c147d6dfaba5049>:0 at Common.Screens.DataStructures.WorldManagedScreen2[TState,TParams].Update (System.Single deltaTime) [0x00034] in <25b78f18c2384a408c147d6dfaba5049>:0 at Common.Screens.ScreenManager
1[TState].Update (System.Single deltaTime) [0x000d4] in <25b78f18c2384a408c147d6dfaba5049>:0 at Xenonauts.XenonautsMain.Update () [0x000ff] in <25b78f18c2384a408c147d6dfaba5049>:0StackTrace: at Common.UI.DataStructures.AUILayoutController
2[TController,TTarget].Add (TTarget target, System.Boolean animate) [0x00115] in <25b78f18c2384a408c147d6dfaba5049>:0 at Xenonauts.Common.UI.Elements.AbstractSaveLoadMenuElement
2[TState,TController].PopulateSaveGameList (Artitas.Events.DeltaTimeEvent report) [0x00056] in <25b78f18c2384a408c147d6dfaba5049>:0 at Artitas.Core.Utils.ExpressionUtil+<>c__DisplayClass7_06[TTarget,TParam,TReturn,TWrappedTarget,TWrappedParam,TWrappedReturn].<FunctionFromMethodInfoFactory>b__0 (TTarget target, TWrappedParam param) [0x00000] in <25b78f18c2384a408c147d6dfaba5049>:0 at Common.UI.DataStructures.AbstractUIElement
2[TState,TParams].Handle (Artitas.IEvent event) [0x00049] in <25b78f18c2384a408c147d6dfaba5049>:0 at Common.UI.DataStructures.CompositeUIElement2[TState,TParams].Handle (Artitas.IEvent event) [0x00000] in <25b78f18c2384a408c147d6dfaba5049>:0 at Common.UI.Systems.UIStateSystem
3[TState,TTrigger,TComponent].HandleEventOnUIElements (Artitas.IEvent trigger) [0x0009a] in <25b78f18c2384a408c147d6dfaba5049>:0 at Common.UI.Systems.UIStateSystem3[TState,TTrigger,TComponent].OnHandle (Artitas.IEvent trigger) [0x00037] in <25b78f18c2384a408c147d6dfaba5049>:0 at Common.UI.Systems.UIStateSystem
3[TState,TTrigger,TComponent].Handle (Artitas.IEvent trigger) [0x00000] in <25b78f18c2384a408c147d6dfaba5049>:0 at Artitas.DefaultProcessStrategy.ProcessEvent (Artitas.IEvent event) [0x001d8] in <25b78f18c2384a408c147d6dfaba5049>:0 at Artitas.DefaultProcessStrategy.Process () [0x00036] in <25b78f18c2384a408c147d6dfaba5049>:0 at Artitas.World.Process () [0x00017] in <25b78f18c2384a408c147d6dfaba5049>:0 at Common.Screens.DataStructures.WorldManagedScreen2[TState,TParams].Update (System.Single deltaTime) [0x00034] in <25b78f18c2384a408c147d6dfaba5049>:0 at Common.Screens.ScreenManager
1[TState].Update (System.Single deltaTime) [0x000d4] in <25b78f18c2384a408c147d6dfaba5049>:0 at Xenonauts.XenonautsMain.Update () [0x000ff] in <25b78f18c2384a408c147d6dfaba5049>:0 --> Input string was not in a correct format.Tags:
supplied save files: save^user_day_1_manual_save_created_2024-11-04-17h16-1.json save^quick_created_2024-11-04-17h11-1.json
Events & Context:
Serialized Data:
Mutation Stack Size: 0
Entity Mutation Info: