Research if it is reasonable to get previews for prefabs in unity automatically populated in blender?
This might require an fbx export from Unity, or maybe I can walk the tree myself, extract the paths, scales, ect and copy the model file and import those into blender.
Research if it is reasonable to get previews for prefabs in unity automatically populated in blender?
This might require an fbx export from Unity, or maybe I can walk the tree myself, extract the paths, scales, ect and copy the model file and import those into blender.