This is not a bug, but an small oversight regarding to translations that could happen in french/german/russian translations as well. When translating into these languages, the text file must be saved using the ANSI encoding, so special characters such as 'é' are shown properly in game. Otherwise, they get corrupted and appear as you can see in the image below. Some translations are also outdated, such as the music preferences and the 'Killjoy' trait.
This is not a bug, but an small oversight regarding to translations that could happen in french/german/russian translations as well. When translating into these languages, the text file must be saved using the ANSI encoding, so special characters such as 'é' are shown properly in game. Otherwise, they get corrupted and appear as you can see in the image below. Some translations are also outdated, such as the music preferences and the 'Killjoy' trait.