Closed ricardojmendez closed 11 years ago
Also got it what appears to be the same issue as:
NullReferenceException: Object reference not set to an instance of an object Behave.Editor.DebugWindow.OnTreeListItemGUI (System.Object item, Boolean selected, ICollection list) Behave.Editor.Resources.SelectList (ICollection list, System.Object selected, Behave.Editor.OnListItemGUI itemHandler) Behave.Editor.DebugWindow.OnGUI () BehaveDebugWindow.OnGUI () (at Assets/Behave/Editor/BehaveDebugWindow.cs:98) System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, > System.Object[] parameters, System.Globalization.CultureInfo culture)
Are you still seeing this issue after the release of 1.4?
Not recently, but haven't really been using the debugger lately. Let me get back to you on it.
Fixed in upcoming release.
When the tree you're watching is destroyed (for instance, the agent disappears or his tree is disposed), the debugger will throw up a NRE