The Behave project is a system for designing, integrating and running behaviour logic using Behaviour Trees for simulated characters in unity projects. NOTE: This project relates to Behave 1. For Behave 2 support and information, please use the AngryAnt community at http://community.angryant.com
Please list the actions that each collection references on the info file being generated by Behave. This would make it a lot easier to refactor or rename actions that might be referenced in multiple collections.
Please list the actions that each collection references on the info file being generated by Behave. This would make it a lot easier to refactor or rename actions that might be referenced in multiple collections.