Closed cygnusprojects closed 11 years ago
It does indeed sound like you have some infinite recursion going on in the integration layer. I would simply use the regular monodevelop debugger to figure out where this comes from.
Found the issue. I strongly suggest to put the yield return new WaitForSeconds(1.0f / m_Tree.Frequency) within the while (Application.isPlaying) loop if you encounter this kind of behavior. Feeling stupid I missed this one.
Hi,
Somewhere I must have made a mistake in my behaviortree as whenever I activate the script holding the BT logic my Unity sessions is hanging. Is there a way to find out where in the tree the loop is happening? I tried debugging the tree but the documentation is unclear on how to setup such a session.
Any advice on how to proceed?
Thanks, Wim