Open AnidemDex opened 3 years ago
Update: for some unknow reason, i managed to solve this. I really don't know how I did it
Another Update: Translations inspector added this bug again. Maybe the plugin inspector can't be free at exit since someone is still holding it's reference?
Annotation: maybe i should use weakref
to editor plugins
Apparently fixed. Don't instance or reference resources without free
ing them
v0.1.4 added this issue again, with a misterious PanelContainer that appears randomly
v0.1.4 added this issue again, with a misterious PanelContainer that appears randomly
Apparently, drag & drop function causes this
v0.2.0 update: The issue is gone.
I'm not closing this just in case.
v0.3 update: Still no leaked instances
Pro tip: Be sure to free any unused instance.
More information: https://github.com/godotengine/godot/issues/21461
v1.0 update: No leaked instances. Another tip: Use signals to avoid orphan nodes.
For some reason, the plugin doesn't clean itself and its resources even if I
free
it atexit
. This may be due https://github.com/godotengine/godot/issues/45512 (wich will be fixed on 4.0) but I'm not sure. For now it's not generating a major problem, but I should keep track of this.