Closed AnidemDex closed 3 years ago
Seems like fixing IF|ELSE should be priority before tackling this https://github.com/AnidemDex/Godot-DialogPlugin/issues/28 https://github.com/AnidemDex/Godot-DialogPlugin/issues/29 https://github.com/AnidemDex/Godot-DialogPlugin/issues/31
Was working in v0.2, maybe the v0.3 broke its event node and need to be redone.