AnidemDex / Godot-DialogPlugin

🗨️ A Dialog Node for Godot Engine
MIT License
212 stars 11 forks source link

Ctrl+S to manual save does not save timeline unless text says "Modified" #32

Closed Crystalwarrior closed 3 years ago

Crystalwarrior commented 3 years ago

/title, manual save should always save regardless of what the editor thinks.

AnidemDex commented 3 years ago

Future note: Modify the save_resource() method to save the resource including if it's not modified