AnidemDex / Godot-DialogPlugin

🗨️ A Dialog Node for Godot Engine
MIT License
212 stars 11 forks source link

Improve resource save #36

Closed AnidemDex closed 2 years ago

AnidemDex commented 3 years ago

The resource should be saved by the plugin editor or by the plugin manager itself?

I need to think about it a little more

AnidemDex commented 3 years ago

Looking a little, seems that the editor can maange saving the resource without problems, but I need to integrate an UndoRedo to tell the editor that somethig was modified (wich is a kinda pain).

AnidemDex commented 3 years ago

THE EDITOR IS SAVING THE RESOURCE BUT IT DOESN'T KNOW WHEN IS MODIFIED!!!

AnidemDex commented 2 years ago

Fixed by https://github.com/AnidemDex/Godot-EventSystem in EventManager node

All future Event/Timeline related issues will be moved to that repository