AnidemDex / Godot-DialogPlugin

🗨️ A Dialog Node for Godot Engine
MIT License
213 stars 11 forks source link

More options for displaying text in the dialog box #57

Open Crystalwarrior opened 2 years ago

Crystalwarrior commented 2 years ago

Describe the project you are working on

No response

Describe the feature / enhancement and how it helps to overcome the problem or limitation

Show portrait inside dialog box: image image

Dialog Box above action: image

Novel Mode for text: image

Character Portrait boxes (uses same image but crops/resizes it to specified box size). The portrait can also be moved anywhere on-screen: image image image

Adittional information

No response

AnidemDex commented 2 years ago

Isn't this what you can already do with PortraitManager and its reference size child node?

AnidemDex commented 2 years ago

@Crystalwarrior Seriously, this is something that you already can do with 1.0. I can add documentation about those node configurations if you want, so please review this issue.

Crystalwarrior commented 2 years ago

@Crystalwarrior Seriously, this is something that you already can do with 1.0. I can add documentation about those node configurations if you want, so please review this issue.

Yeah that could be helpful! What about the ui for the borders?

AnidemDex commented 2 years ago

Theme properties, stylebox can be a texture or a box stylebox, wich includes a property for modifying panel borders size and colors

Crystalwarrior commented 2 years ago

Theme properties, stylebox can be a texture or a box stylebox, wich includes a property for modifying panel borders size and colors

Oooh, I gotta try it out!

Crystalwarrior commented 2 years ago

I suggest creating a folder for demo scenes that you can open and check out for various ways to create text boxes so people can learn from example, or simply copy that scene to start from.