Open Crystalwarrior opened 2 years ago
Isn't this what you can already do with PortraitManager and its reference size child node?
@Crystalwarrior Seriously, this is something that you already can do with 1.0. I can add documentation about those node configurations if you want, so please review this issue.
@Crystalwarrior Seriously, this is something that you already can do with 1.0. I can add documentation about those node configurations if you want, so please review this issue.
Yeah that could be helpful! What about the ui for the borders?
Theme properties, stylebox can be a texture or a box stylebox, wich includes a property for modifying panel borders size and colors
Theme properties, stylebox can be a texture or a box stylebox, wich includes a property for modifying panel borders size and colors
Oooh, I gotta try it out!
I suggest creating a folder for demo scenes that you can open and check out for various ways to create text boxes so people can learn from example, or simply copy that scene to start from.
Describe the project you are working on
No response
Describe the feature / enhancement and how it helps to overcome the problem or limitation
Show portrait inside dialog box:
![image](https://user-images.githubusercontent.com/3470436/144122523-cdf5acf1-4ae5-40a0-a7bd-788d11b93d61.png)
Dialog Box above action:![image](https://user-images.githubusercontent.com/3470436/144122644-d458e58a-3a14-4713-b735-b437d1543ad0.png)
Novel Mode for text:![image](https://user-images.githubusercontent.com/3470436/144122343-e0340269-292c-44c7-ae17-965f9d0f020b.png)
Character Portrait boxes (uses same image but crops/resizes it to specified box size). The portrait can also be moved anywhere on-screen:
![image](https://user-images.githubusercontent.com/3470436/144122834-9aa9c139-1bf9-40b9-baed-756c630fa42c.png)
Adittional information
No response