AnidemDex / Godot-DialogPlugin

🗨️ A Dialog Node for Godot Engine
MIT License
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Additional commands added to the timeline need to go below the last selected node, not the bottom of the timeline #97

Open sebulba69 opened 11 months ago

sebulba69 commented 11 months ago

OS

No response

Godot Version

4.X

Plugin Version

Lastest commit from the repository

Issue description

Whenever a new node is added to the timeline, it needs to go below whatever was last selected, not at the bottom of the entire timeline. If I have a set of commands 1, 2, 3, 4 and I want to insert command 5 between 2 and 3, I would have to insert command 5, then manually drag it up to where it's between 2 and 3.

This might not sound bad, but let's say I have command 200 and I want it between commands 102 and 103. Now I have to move upwards of 100 commands just to manually drag it to where I want it to be. Simply letting me just click command 102, inserting a new command, and having it automatically be the new 103 would be way better.

Steps to reproduce

Native to the engine, no steps needed.

Workaround

No response

AnidemDex commented 11 months ago

Related to https://github.com/AnidemDex/Blockflow/issues/53