AnimaWeaponTH / flexmonkey

Automatically exported from code.google.com/p/flexmonkey
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Not running buttons with the same names. #9

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
1.Add e.g. 3 button with the same name (e.g. "OK") but with different ID 
on the canvas.
2.Bind some action to each button which identifies itself.
3.Record: click first button, second ant third.
4.Try to Run.
Result: recorded clicks on first button only.
Expected result: to play in steps like in record.

Flex SDK 3.0.1
OS: Win XP.

Looks like player identifies buttons by label. I propose to identify all 
components by ID only.

Original issue reported on code.google.com by wal...@gmail.com on 27 Oct 2008 at 12:59

GoogleCodeExporter commented 9 years ago
I have investigated that we need to use automationName property for component 
identification.

Type of Issue #9: Not An Issue.

Original comment by wal...@gmail.com on 27 Oct 2008 at 1:42

GoogleCodeExporter commented 9 years ago

Original comment by stuinbou...@gmail.com on 14 Nov 2008 at 8:27