Closed pilarmolinalopez closed 5 years ago
Hello @pilarmolinalopez ... @robthebloke has done a refactor of this part of the code as we discovered a number of additional bugs in addition to the one that you fixed. He did end up using some of your code, but in a more adhoc way... one consequence is that it will be almost impossible to merge this now. Do you mind if we close this one? Thanks a lot for the excellent work
Hi @murphyeoin , thanks for the update! Sounds good, you can go ahead and close it :)
Thanks @pilarmolinalopez - expect a discussion paper soon on how to build a nicer system for syncing data between usd and maya
Description (this won't be part of the changelog)
These changes solve an issue found with the TranslatePrim command that would ignore animated transforms with a single key
Changelog
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Checklist (Please do not remove this line)