Open MrMakistein opened 3 months ago
This is due to a Blockbench limitation. When you select a bone, it also selects all of the children. and Locators have no position, rotation, or scale keyframes. So it hides the Gizmo.
If you click the bone again, it will select just the bone, and then you can drag it around with the transform tools:
https://github.com/Animated-Java/animated-java/assets/28514936/56bb9931-e10a-4a7a-bec6-f3e1c753f924
Describe the bug When a bone contains a locator and the locator is above the geometry in the outliner, the gizmo becomes invisible in the animation tab.
To Reproduce
(When the cube is placed above the locator in the bone, the gizmo appears in the animation tab)
Expected behavior The transformation gizmo should always appear when selecting a bone.
Desktop: