I just found a bug when using commands with "locators" and animations in "loop" mode.
If I set a locator at 0 seconds with a command, it works perfectly.
However, if I put the animation in loop mode, the command will only be executed once, and during the looping animations, it will no longer be triggered.
If I shift the locator by 0.5 seconds, the command will be executed each time, though.
--------
To summarize, if I place a locator at 0 seconds with a command and start the animation in loop mode, it will only be executed once during the first animation and never again. Shifting the locator from 0 seconds to 0.5 or more works perfectly.
--------
Locator config :
The "locator" causing the issue during looping :
To bypass the issue, you can shift the "locator" slightly forward in time :
--------
Hello there !
I just found a bug when using commands with "locators" and animations in "loop" mode.
If I set a locator at 0 seconds with a command, it works perfectly. However, if I put the animation in loop mode, the command will only be executed once, and during the looping animations, it will no longer be triggered.
If I shift the locator by 0.5 seconds, the command will be executed each time, though.
--------
To summarize, if I place a locator at 0 seconds with a command and start the animation in loop mode, it will only be executed once during the first animation and never again. Shifting the locator from 0 seconds to 0.5 or more works perfectly.
--------
Locator config :
The "locator" causing the issue during looping :
To bypass the issue, you can shift the "locator" slightly forward in time :
--------
Best regards 🙂