InputEvent and GraphicsEvent currently take in Actions to execute the event. This is no better than an action event. These events should take in the resources they need, similar to the SFML SoundGCEvent.
Bear in mind that the resources may change over time.
InputEvent and GraphicsEvent currently take in Actions to execute the event. This is no better than an action event. These events should take in the resources they need, similar to the SFML SoundGCEvent.
Bear in mind that the resources may change over time.