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Annoraaq
/
grid-engine
A grid based movement engine compatible with Phaser3.
https://annoraaq.github.io/grid-engine/
Apache License 2.0
241
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20
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HeightShift does not work correctly for isometric maps
#450
Annoraaq
closed
11 months ago
0
Remove ortho directions of Distance8
#449
senechal
closed
1 year ago
0
"Tile Costs for Pathfinding" example has errors in console
#448
Annoraaq
closed
11 months ago
0
Upgrade phaser version to 3.70
#447
Annoraaq
closed
12 months ago
0
Feature/#445 add labels and offset to state
#446
Annoraaq
closed
1 year ago
0
Add labels and offset to GridEngine state
#445
Annoraaq
closed
1 year ago
0
#439 add ignore collision groups
#444
Annoraaq
closed
1 year ago
0
#242 add beta flag to docs
#443
Annoraaq
closed
1 year ago
0
Feature/#242 save load state
#442
Annoraaq
closed
1 year ago
0
Allow setting the facing direction when following
#440
Annoraaq
closed
11 months ago
1
Allow to ignore individual characters in collision checks
#439
Annoraaq
closed
1 year ago
0
#435 fix esm
#438
Annoraaq
closed
1 year ago
0
Bugfix/#435 mjs cjs
#437
Annoraaq
closed
1 year ago
0
Bump postcss from 8.4.27 to 8.4.31
#436
dependabot[bot]
closed
1 year ago
0
tsconfig module: NodeNext has typescript error TS7016 Could not find a declaration file
#435
perspectivezoom
closed
1 year ago
12
#433 build cjs version
#434
Annoraaq
closed
1 year ago
0
Ship CommonJS version
#433
Annoraaq
closed
1 year ago
0
Using Characters With Different Sprite Sizes Causing Incorrect Render
#432
shanelarson
closed
1 year ago
3
Feature/#367 add tiled tilemap implementation
#431
Annoraaq
closed
1 year ago
0
Feature/#260 custom collision group relation
#430
Annoraaq
closed
1 year ago
0
#408 throw error
#429
Annoraaq
closed
1 year ago
0
Improve error message when tilemap layer has no 'tilemapLayer' property.
#428
Annoraaq
closed
1 year ago
0
Dynamic loading of tilemap, allowing player to move to new tilemap
#427
zbrongyaozb
closed
1 year ago
2
#425 declare as esm
#426
Annoraaq
closed
1 year ago
0
Declare as ES Module in package json
#425
Annoraaq
closed
1 year ago
0
#422 fix char layers
#424
Annoraaq
closed
1 year ago
0
Rotating the player sprite does not seem to care for it's rotation origin
#423
iUltimateLP
closed
1 year ago
3
`GridEngineHeadless.isTileBlocked` returns wrong block state with layer name
#422
io-q
closed
1 year ago
6
#419 update docs
#421
Annoraaq
closed
1 year ago
0
#419 fix speed for different update rates
#420
Annoraaq
closed
1 year ago
0
moveTo and QueueMovement have different speed on different update rates
#419
Annoraaq
closed
1 year ago
1
#376 make closestToTarget optional
#418
Annoraaq
closed
1 year ago
0
Bugfix/#416 fix speedtests
#417
Annoraaq
closed
1 year ago
0
Fix Speedtests
#416
Annoraaq
closed
1 year ago
1
#408 use char layer name
#415
Annoraaq
closed
1 year ago
0
Bump word-wrap from 1.2.3 to 1.2.4
#414
dependabot[bot]
closed
1 year ago
0
#411 bump version first
#413
Annoraaq
closed
1 year ago
0
#411 bump version before build
#412
Annoraaq
closed
1 year ago
0
Welcome message shows old version
#411
Annoraaq
closed
1 year ago
0
#409 print welcome message once
#410
Annoraaq
closed
1 year ago
0
Print Grid Engine version only once
#409
Annoraaq
closed
1 year ago
0
Automatic char layer selection on adding a character is broken
#408
Annoraaq
closed
1 year ago
2
Add boolean tilemap
#407
Annoraaq
closed
1 year ago
0
Dom renderer
#406
Annoraaq
closed
1 year ago
0
Bump tough-cookie from 4.1.2 to 4.1.3
#405
dependabot[bot]
closed
1 year ago
0
Feature/#403 add search to docs
#404
Annoraaq
closed
1 year ago
0
Add search for docs
#403
Annoraaq
closed
1 year ago
0
Feature/#393 tiled classes recursive
#402
Annoraaq
closed
1 year ago
0
#399 provide path ahead
#401
Annoraaq
closed
1 year ago
0
Feature/#393 tiled classes
#400
Annoraaq
closed
1 year ago
0
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