Open AnnulusGames opened 1 week ago
In order to build a new Sequence package, we have closed PR #122, where work was stalled. We will create a new PR soon.
If you have any new ideas, please add them in the comments here! New implementations will be included in v2, so even breaking changes are OK.
Please make LoopType.Yoyo
behave like yoyo.
If u can plz add shortcut method for,
if(motion.IsActive)
{
motion.Cancel()
}
motion.IfActiveCancel()
If u can plz add shortcut method for,
if(motion.IsActive) { motion.Cancel() }
motion.IfActiveCancel()
Added TryCancel()
and TryComplete()
in #144.
Please add method WithOnComplete() and others without closures like BindWithState()
We have started work on releasing a new version of LitMotion, which will include performance improvements, Sequence support, visual editor support, and API improvements (including breaking changes). You can see the work in this branch.