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AnnulusGames
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LitMotion
Lightning-fast and Zero Allocation Tween Library for Unity.
https://annulusgames.github.io/LitMotion/
MIT License
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Optimize `Bind` methods
#143
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AnnulusGames
closed
1 day ago
AnnulusGames
commented
1 day ago
Added back the multi-state API. This works fastest when state is all classes.
Added an overload that takes a managed function pointer.
Replaced the implementation of Bind that accepted value type state with a function pointer.