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AnnulusGames
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Lua-CSharp
High performance Lua interpreter implemented in C# for .NET and Unity
MIT License
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Large Optimization
#52
Akeit0
opened
1 week ago
2
Does Lua-CSharp support nullable values?
#51
Dismalitie
opened
2 weeks ago
0
`LuaObject` src generator constantly causing a `UserData` related error?
#50
Dismalitie
opened
2 weeks ago
5
LuaOb
#49
Dismalitie
closed
2 weeks ago
1
Optimize: Reduce and merge unnecessary move instructions
#48
Akeit0
opened
2 weeks ago
3
Fix for floating number not able to be parsed (Godot)
#47
Flo12344
closed
1 month ago
8
Optimize: VM implementation "switch case" to "delegate array"
#46
Akeit0
closed
1 week ago
11
Fix: Incorrect values may be returned if metamethod return value does not exist
#45
AnnulusGames
closed
1 month ago
0
Fix: LuaStack.PopUntil
#44
AnnulusGames
closed
1 month ago
0
Fix: the chunk name of the generated lua function becomes anonymous
#43
AnnulusGames
closed
1 month ago
0
Fix: `coroutine.status` is missing
#42
AnnulusGames
closed
1 month ago
0
Optimize: standard libraries
#41
AnnulusGames
closed
1 month ago
0
Fix: `__tostring` is not working
#40
AnnulusGames
closed
1 month ago
0
Add: Lua.SourceGenerator
#39
AnnulusGames
closed
1 month ago
0
Fix: Implicit conversion from string to number, which is out of speci…
#38
Akeit0
closed
1 month ago
1
Optimize IO Library
#37
AnnulusGames
opened
1 month ago
0
Add IL-based Lua compiler
#36
AnnulusGames
opened
1 month ago
0
performance report with xlua or tolua ?
#35
killop
opened
1 month ago
4
Fix: `DoStringAsync` chunkName argument is not reflected when there is a syntax error
#34
AnnulusGames
closed
1 month ago
0
Fix: `OpenCoroutineLibrary()` is missing in `OpenStandardLibraries()`
#33
AnnulusGames
closed
1 month ago
0
Redesign `LuaFunction`
#32
AnnulusGames
closed
1 month ago
0
Implement pattern matching
#31
AnnulusGames
opened
1 month ago
0
Optimization
#30
AnnulusGames
closed
1 month ago
0
Fix: metamethod call
#29
AnnulusGames
closed
1 month ago
0
Fix and / or
#28
AnnulusGames
closed
1 month ago
0
Add: LuaFunction/LuaThread extensions
#27
AnnulusGames
closed
1 month ago
0
Nuget package
#26
AnnulusGames
closed
1 month ago
0
Lua 5.3/5.4 support
#25
AnnulusGames
opened
1 month ago
1
Add tests
#24
AnnulusGames
opened
1 month ago
0
Support `debug` library
#23
AnnulusGames
opened
1 month ago
0
Add Source Generator
#22
AnnulusGames
closed
1 month ago
2
Add: LuaTable.LoadedModule
#21
AnnulusGames
closed
1 month ago
0
Add: OpenStandardLibraries
#20
AnnulusGames
closed
1 month ago
0
Fix bugs
#19
AnnulusGames
closed
1 month ago
0
Add: string library
#18
AnnulusGames
closed
1 month ago
0
Add bitwise library
#17
AnnulusGames
closed
1 month ago
0
Add: os library
#16
AnnulusGames
closed
1 month ago
0
Fix bugs
#15
AnnulusGames
closed
1 month ago
0
Add: IO Library
#14
AnnulusGames
closed
1 month ago
0
Add metatable for type
#13
AnnulusGames
closed
1 month ago
0
Add table library
#12
AnnulusGames
closed
1 month ago
0
Fix parser/compiler
#11
AnnulusGames
closed
1 month ago
0
Add module library
#10
AnnulusGames
closed
2 months ago
0
Improve exception
#9
AnnulusGames
closed
2 months ago
0
Add: basic library
#8
AnnulusGames
closed
2 months ago
0
Fix parser/compiler bugs
#7
AnnulusGames
closed
2 months ago
0
Add: lua tests
#6
AnnulusGames
closed
2 months ago
0
Setting the instruction parameters according to the number of return values
#5
AnnulusGames
closed
2 months ago
0
Add: coroutine
#4
AnnulusGames
closed
2 months ago
0
Add: support for omitting parens in function call
#3
AnnulusGames
closed
2 months ago
0
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