Open Pedro30101 opened 5 days ago
keep in mind only works if you are on unity 2022 or above as in unity 2022 they changed how the rigidbody interpolation works so changing the simulation mode to Update just fixes it
and also from what I could find that is the only fix for it
unless you change the Player script Update function to FixedUpdate but then the movement gets more buggy
so i made an issue before and a guy said how to fix that, i think its Lex Leoo, anyways, here is the fix:
Edit > Project Settings > Physics (Not Physics 2D) > Change The Simulation Mode To > Update (Not Fixed Update Because Fixed Update Makes Your Hands Stick To The Ground And Air)
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