Another-Game-Engine / AGE

AGE - C++11 OpenGL4 Game Engine
MIT License
49 stars 11 forks source link

Shader re-loading at runtime #365

Closed cesarl closed 9 years ago

cesarl commented 9 years ago

Shaders can be edited and reloaded at runtime. Only in Debug mode, that feature in not enabled in release mode. If necessary, I'll enable it in release and do small change. But I was lazy :sleepy:

Close #364 Close #363

paulbaron commented 9 years ago

Cool! That's gonna be useful. It's good that it only works in debug, that's what we want.